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REVIEW: Baldur's Gate: Tales Of The Sword
Coast
large. The original game filled five CDs, so it stands to reason that a one-CD expansion can only add so much. I only complain because I care and, in the grand scheme of this wonderful game, my complaints are really minor annoyances.
In addition to more spells, monsters, and exceptional artwork, TOTSC adds some nice interface improvements. There is now an auto-pause option for when an enemy is first sighted, which is the best time to survey the situation. Also, characters can now be selected with hotkeys, and the inventory now features auto-stacking items. As a bonus, TOTSC ships with Roger Wilco, the voice-over-Net software, which brings playing with a group closer to its paper-based roots. Oddly, there is supposed to be a quick-load feature; however, pressing CTRL-L (as instructed) doesn't work.
TOTSC is a must for any fan of Baldur's Gate. The enemy sighted auto-pause is nearly worth the price alone. In fact, if you still plan to buy the original Baldur's Gate, it might be wise to pick up TOTSC at the same time because it also acts as a patch.
As for that acronym problem, I suggest that the next game should be called "Sword Coast Omens, Prophecies & Exorcisms" -- or SCOPE. Not only is this an awesome acronym, but imagine all the crossover marketing -- SCOPE: Magic, Muscle, Minty!
-- Hugh FalkHugh Falk, a known gaming felon, started PC gaming 15 years ago on his TI 99/4A, later adding a Commodore 64 and an Atari ST to his weapons collection. He is now serving a five-year sentence writing game reviews.
Article written: 06/02/1999
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